2d to 3d user interface content data conversion

ABSTRACT

A method of two dimensional (2D) content data conversion to three dimensional (3D) content data involves receiving 3D video content and 2D user interface content data via a 2D to 3D content conversion module. A displacement represented by disparity data that defines a separation of left eye and right eye data for 3D rendering of the 2D user interface content data is determined. 3D user interface content data is generated at a 3D depth on the display based upon the received 2D user interface content data and the determined displacement. This abstract is not to be considered limiting, since other embodiments may deviate from the features described in this abstract.

CROSS REFERENCE TO RELATED DOCUMENTS

This application is a Continuation of U.S. patent application Ser. No.12/853,736, filed Aug. 10, 2010 which is related to U.S. ProvisionalPatent Application 61/153,720 filed Feb. 19, 2009 and U.S. patentapplication Ser. No. 12/589,837 filed Oct. 29, 2009 both to Jean-PierreGuillou which are hereby incorporated herein by reference.

COPYRIGHT AND TRADEMARK NOTICE

A portion of the disclosure of this patent document contains materialwhich is subject to copyright protection. The copyright owner has noobjection to the facsimile reproduction of the patent document or thepatent disclosure, as it appears in the Patent and Trademark Officepatent file or records, but otherwise reserves all copyright rightswhatsoever. Trademarks are the property of their respective owners.

BACKGROUND

There are a number of known ways for user interfaces (UI's) to interactwith visual content on a display such as a television display. Forexample, the UI may be somewhat transparent to permit the viewer to viewcontent that is beneath the UI, or the UI may be placed in a window orbox that covers a portion of the screen. Commonly when a UI is presentit will have an area of transparency that allows the user to see boththe UI and the content. However, the issues surrounding how to deal witha UI or other 2 dimensional content when a television display or thelike is displaying stereoscopic content has not been explored to anyknown extent except in the above-identified patent application toGuillou, which is commonly owned by the assignee of the presentapplication.

BRIEF DESCRIPTION OF THE DRAWINGS

Certain illustrative embodiments illustrating organization and method ofoperation, together with objects and advantages may be best understoodby reference detailed description that follows taken in conjunction withthe accompanying drawings in which:

FIG. 1 is an illustration of an example of a stereoscopic display panelof any suitable design taken as a view from above consistent withcertain embodiments of the present invention.

FIG. 2 is an illustration of an example of a stereoscopic display panelof any suitable design taken as a view from above that includes a threedimensional (3D) user interface (UI) element consistent with certainembodiments of the present invention.

FIG. 3 is a block diagram of an example of an implementation of adisplay device that provides 2D to 3D user interface content dataconversion consistent with certain embodiments of the present invention.

FIG. 4 is a flow chart of an example of an implementation of a processthat provides automated 2D to 3D user interface content data conversionconsistent with certain embodiments of the present invention.

FIG. 5 is a flow chart of an example of an implementation of a processthat provides automated 2D to 3D user interface content data conversionfor 3D graphical overlays consistent with certain embodiments of thepresent invention.

FIG. 6A is a flow chart of an example of an implementation of initialprocessing of a process for automated 2D to 3D user interface contentdata conversion for generating a 3D user interface element by mergingtwo copies of 2D user interface content with the right and left imagesof 3D video content consistent with certain embodiments of the presentinvention.

FIG. 6B is a flow chart of an example of an implementation of additionalprocessing of the process of FIG. 6A for automated 2D to 3D userinterface content data conversion for generating a 3D user interfaceelement by merging the two copies of 2D user interface content with theright and left images of 3D video content consistent with certainembodiments of the present invention.

DETAILED DESCRIPTION

While this invention is susceptible of embodiment in many differentforms, there is shown in the drawings and will herein be described indetail specific embodiments, with the understanding that the presentdisclosure of such embodiments is to be considered as an example of theprinciples and not intended to limit the invention to the specificembodiments shown and described. In the description below, likereference numerals are used to describe the same, similar orcorresponding parts in the several views of the drawings.

The terms “a” or “an,” as used herein, are defined as one or more thanone. The term “plurality,” as used herein, is defined as two or morethan two. The term “another,” as used herein, is defined as at least asecond or more. The terms “including” and/or “having,” as used herein,are defined as comprising (i.e., open language). The term “coupled,” asused herein, is defined as connected, although not necessarily directly,and not necessarily mechanically. The term “program” or “computerprogram” or similar terms, as used herein, is defined as a sequence ofinstructions designed for execution on a computer system. A “program,”or “computer program,” may include a subroutine, a function, aprocedure, an object method, an object implementation, in an executableapplication, an applet, a servlet, a source code, an object code, ashared library/dynamic load library and/or other sequence ofinstructions designed for execution on a computer system.

The term “program,” as used herein, may also be used in a second context(the above definition being for the first context). In the secondcontext, the term may be used in the sense of a “television program.” Inthis context, the term is used to mean any coherent sequence of audiovideo content such as those which would be interpreted as and reportedin an electronic program guide (EPG) as a single television program,without regard for whether the content is a movie, sporting event,segment of a multi-part series, news broadcast, etc. The term may alsobe interpreted to encompass commercial spots and other program-likecontent which may not be reported as a program in an electronic programguide.

Reference throughout this document to “one embodiment,” “certainembodiments,” “an embodiment,” “an example,” “an implementation” orsimilar terms means that a particular feature, structure, orcharacteristic described in connection with the embodiment, example orimplementation is included in at least one embodiment, example orimplementation of the present invention. Thus, the appearances of suchphrases or in various places throughout this specification are notnecessarily all referring to the same embodiment, example orimplementation. Furthermore, the particular features, structures, orcharacteristics may be combined in any suitable manner in one or moreembodiments, examples or implementations without limitation.

The term “or” as used herein is to be interpreted as an inclusive ormeaning any one or any combination. Therefore, “A, B or C” means “any ofthe following: A; B; C; A and B; A and C; B and C; A, B and C.” Anexception to this definition will occur only when a combination ofelements, functions, steps or acts are in some way inherently mutuallyexclusive.

The term 3D or three dimensional as used herein is intended to apply tostereoscopic three dimensional visual experiences. Such experiences maybe created in a number of ways including use of images that areseparately polarized for each eye or color filtered for each eye. Inparticular, within the context of the present invention, threedimensional visual experiences are created by generation and display ofseparate left eye and right eye images. Such images are viewed on adisplay device that presents separate images for each eye, where eitheractive techniques such as alternating synchronized blocking and passingof the images viewed by each eye is used to create separation of theleft eye and right eye images, or passive techniques such as polarizedor colored glasses are used to separate left eye and right eye images,thereby producing the stereoscopic three dimensional visual experienceillusion.

The term “disparity” as used herein represents a displacement of aprojected point in one stereoscopic image (e.g., left eye) with respectto the other stereoscopic image (e.g., right eye—or vice versa). In thecase of closed captions, disparity can be only a horizontal or otherdisplacement between the left and right eye views. In the case ofgraphics, the disparity may be different for each pixel. When generatedby calculation rather than by a set of stereoscopic cameras, one maypresume that a horizontal or other displacement of a virtual camerashould be computed when the left and right view are rendered. In anycase, the term disparity or disparity data can refer to either a singleamount of displacement in one direction for each pixel or a displacementset of data or relationship representing how each pixel should bedisplaced from pixels in the other view.

Disparity data may further be referred to as parallax. Parallaxrepresents a differential viewing perspective of an object when moved todifferent locations or when brought closer to a viewer relative to otherobjects. As such, for purposes of the present description, parallax maybe used to set and adjust a perspective of an image when the image islocated, or when the image is moved or resized, respectively, relativeto other displayed objects. Further, parallax is considered “negative”when an object is brought closer toward a viewer's perspective and isconsidered “positive” when an object is moved away from a viewer'sperspective in 3D viewing space.

In 3D television, the current user interface graphic plane, closedcaptions display plane, and other graphic layers do not have depthparameters. Thus, they appear as 2 dimensional (2D) images. This isdivergent with the 3D video planes and can, for some users, causeuncomfortable viewing. In example implementations consistent withembodiments of the present invention, depth parameters (e.g., disparitydata and/or parallax data) are delivered together with the userinterface graphic plane, closed captions display plane, and othergraphic layers. Unlike the 2D user interface graphic plane, two userinterface graphic planes (views) are constructed or delivered. For a 2Dgraphic user interface or closed captions, besides delivering the normal2D graphics, another copy of the graphics is rendered at some horizontalor other displacement. For a 3D graphic user interface, another view ofthe graphics is rendered at a different camera position. In this way,the 3D effect for the user interface graphics (either 2D or 3D graphics)and captions may be achieved. In 2D user interface and captions, thecreation is in the 2D space.

By changing the disparity of the two views, user interface and captionscreation in 3D space may be achieved. Finally, user interaction with theuser interface and captions may be extended to 3D space by permittingthe user to adjust the depth (e.g., disparity) parameters associatedwith the graphics or captions. This allows perceptual movement of thegraphics or caption forward or backwards within the 3D picture renderedon the screen and independently of the 3D picture on the screen. Theuser may further move the caption window around the display screen. Forexample, a user may bring a created 3D user interface element closer andtoward a center of a display screen in 3D space to view the content, andthen move it further away and toward a corner to view 3D video contentdisplayed on the display. By use of pixel modification techniques, suchas inter-pixel interpolation, generated 3D content may also be increasedin size. Reduction in size may also be achieved by similar processing toreduce the pixel content information. For text, larger and smaller fontsmay be used to increased and decrease a size of generated 3D content,respectively. In such situations, a user may leave a user interfaceelement opened for ready access rather than closing the user interfaceelement entirely. As such, the techniques described herein provide amore flexible and enjoyable consumer experience.

By delivering or creating two views of the user interface graphics andcaptions along with generating or delivering disparity data, depthperception may be provided or created. The depth perception may beadjusted by permitting the user to change the disparity between twoviews or by changing the positions of the cameras in 3D graphics, whichenable creation of the user interface and captions in 3D space, andwhich enable consumer interaction with the user interface graphics andcaptions in 3D space. Such techniques may be used with the userinterface, caption rendering, subtitles, and other graphics planes. Itis possible to use these techniques in digital cinema systems,televisions, and set-top boxes such as cable, satellite, and mediaplayers (DVD, etc.).

Hence, in certain implementations consistent with embodiments of thepresent invention a method provides depth perception to the graphicaluser interface (GUI) as well as to the closed caption display of a 3Dtelevision (3D TV).

FIG. 1 and FIG. 2 are illustrations of an example of an implementationof a stereoscopic display panel 100 of any suitable design taken as aview from above. It is understood that the stereoscopic display panel100 may alternatively be termed a 3D display panel. A position 104 of aviewer represents a location in front of the stereoscopic display panel100. The illustration shows that by using stereoscopy technology, anillusion may be created wherein a viewer located at the position 104 canappear to see objects that are either situated in front of the plane ofthe stereoscopic display panel 100 with varying depths −ve (e.g.,negative parallax) such as object 108, or may see objects such as object112 that appear to be situated behind the stereoscopic display panel 100with varying depths +ve (e.g., positive parallax). The viewer may alsosee objects that appear to straddle the plane of the stereoscopicdisplay panel 100 such as object 116. As can be seen from FIG. 1, theobject 108 appears to be larger and closer as if displayed in front ofthe stereoscopic display panel 100 relative to the object 116 andfurther forward relative to the object 112. This perspective change maybe made by adjusting the disparity of the respective objects, theparallax of the respective objects, and the size of the respectiveobjects, as described above. As such, both the apparent distance ofobjects from the viewer at the position 104 and their apparentperspective relative to other objects may be changed and objects mayappear to have a depth that spans a distance along a continuum fromsomewhere on the −ve scale to somewhere on the +ve scale. Alternatively,by adjusting only the disparity and the parallax, a depth of an objectmay be changed to adjust the apparent distance of the object from theviewer at the position 104 without a size adjustment. In the scaledepicted, +ve represents the space behind the plane of the stereoscopicdisplay panel 100 relative to the viewer's position 104 and −verepresents the space in front of the stereoscopic display panel 100relative to the viewer's position 104. In each illustration, the objects108, 116 and 112 are illustrative of portions of the primary imagedisplayed on the stereoscopic display panel 100.

In view of the three dimensional illusion created by the stereoscopicdisplay panel 100, when one interposes a 2D user interface (UI) into thedisplayed image, there can be a problem with the user having acomfortable interaction of the 2D UI and 3D video content on thestereoscopic display panel 100. Referring to FIG. 2, now consider that a3D UI element 120 is juxtaposed into the three dimensional imageassociated with the objects 108, 116 and 112. By providing the user withthe ability to control the disparity of two 2D images (distance betweenthe left eye and right eye images), the 3D UI element 120 positioned atany desired depth or location of the display may be produced. The usermay utilize any suitable navigation controls from a remote controller toposition the 3D UI element 120 at any position on the stereoscopicdisplay panel 100 and/or at any depth along the +ve and −ve depth axis.Additionally, the left eye and right eye images may be created locallyat a display device (e.g., a television, set top box, or other TVreceiver device) or may be generated and sent for display as desired. Inthe case of closed caption data or subtitle data, for example, the lefteye and right eye images may accompany the primary content (e.g., atelevision program or movie). Alternatively, left and right eye imagesfor menu items, guide data and other metadata may be produced locally inresponse to receipt of a single copy of the respective data at the timeof generation for display.

Hence, the user may move the 3D UI element 120 to any comfortableviewing location and position (e.g., depth—forward or backward, orvertically and horizontally) as desired within a 3D viewing spacecreated by the stereoscopic display panel 100.

Five elements of data may be used to construct a 3D UI element 120consistent with certain implementations of the present invention: Xposition (horizontal), Y position (vertical), left eye graphic, righteye graphic, and disparity. In this example, the X and Y position datamay define a position or location on the display of either the left eyeor right eye data and the disparity data defines the horizontal or otherdisplacement (e.g., distance) between the two images, and as such, theperceived depth of the 3D UI element 120 relative to other 3D videocontent displayed within the stereoscopic display panel 100. In otherimplementations, the user may also exercise control over the X and Yposition data to allow movement of the 3D UI element 120 within a planedefined by a surface of the stereoscopic display panel 100 on which an Xand Y axis allow measurement of differences between X position and Yposition changes. Further, a size of the 3D UI element 120 may beadjusted, as described above, to create perspective relative to otherdisplayed 3D content. As such, this control may be exercised over any 3Dmerged or graphic overlay image including closed caption data,electronic program guide data (EPG), graphical box overlays orpersistent widgets.

Opacity of a 3D user interface element may also be adjusted using alphablending. Alpha blending is the process of combining a translucentforeground color with a background color, thereby producing a newblended color. The degree of the foreground color's translucence mayrange from completely transparent to completely opaque. If theforeground color is completely transparent, the blended color will bethe background color. Conversely, if the foreground color is completelyopaque, the blended color will be the foreground color.

For purposes of the present subject matter, it is understood thatseveral forms of 3D content are presently available. For example, 3Dvideo content may be encoded for polarized, frame sequential, or3D-capable display output devices. For polarized encoding, 3D videocontent may be generated by merging left and right images in either aside-by-side or top-and-bottom format on each frame of video content. Atrendering, these images are scaled and formatted with opposite circularpolarization onto odd and even lines of each displayed video frame,respectively. Passive polarized 3D glasses are used to present the leftand right eye images to the viewer. Alternatively, a frame sequentialformat operating at twice the frame rate of polarized encoding may beused such that each of the left and right images is sequentiallyrendered. Active 3D glasses are used to synchronize with and selectwhich lens is active for each sequential frame. Resolution of 3D imagingmay be compromised using either of the described 3D encoding andrendering options. Alternatively, 3D-capable displays are available thatperform the conversion of 3D video content to a 3D rendered output andmay have a higher rendering resolution for 3D content than either of theapproaches that use passive or active glasses. It should be understoodthat the present subject matter applies to the above-described and anyother 3D video content encoding and rendering formats. It is alsounderstood that a person of ordinary skill in the art will be able toimplement the present subject matter based upon the present description.As such, further details of 3D encoding and rendering will not bedescribed herein.

FIG. 3 is a block diagram of an example of an implementation of adisplay device 300 that provides 2D to 3D user interface content dataconversion. A processor 302 provides computer instruction execution,computation, and other capabilities within the display device 300. Thestereoscopic display panel 100, as described above, provides visualand/or other information to a user of the display device 300, including3D video content output and output of converted 2D user interfacecontent in a 3D format merged with or overlaid upon the 3D videocontent. The stereoscopic display panel 100 may include any type ofstereoscopic display device, such as a cathode ray tube (CRT), liquidcrystal display (LCD), light emitting diode (LED) display, projection orother display element or panel (either integral or external to atelevision set), and may further include a 3D-capable display outputdevice. An infrared input device 304 provides input capabilities for theuser of the display device 300 via a device, such as an infrared remotecontrol device (not shown).

An audio output device 306 provides audio output capabilities for thedisplay device 300, such as audio output associated with displayed videocontent. The audio output device 306 may include a speaker, drivercircuitry, and interface circuitry as appropriate for a givenimplementation.

A communication module 308 provides communication capabilities forinteraction with the display device 300, such as for retrieval of audioand video content via a satellite, cable, the Internet, or other contentprovider, and other activities as appropriate for a givenimplementation. The communication module 308 may support wired orwireless standards appropriate for a given implementation. Example wiredstandards include Internet video link (IVL) interconnection such as SonyCorporation's Bravia™ Internet Video Link (BIVL™) within a home network.Example wireless standards include cellular wireless communication andBluetooth® wireless communication standards. The communication module308 may also support a digital living network alliance (DLNA) or othernetwork interface. Many other wired and wireless communication andinterface standards are possible and all are considered within the scopeof the present subject matter.

It should be noted that the communication module 308 is illustrated as acomponent-level module for ease of illustration and descriptionpurposes. It is also understood that the communication module 308 mayinclude any hardware, programmed processor(s), and memory used to carryout the functions of the communication module 308. For example, thecommunication module 308 may include additional controller circuitry inthe form of application specific integrated circuits (ASICs),processors, antenna(s), and/or discrete integrated circuits andcomponents for performing electrical control activities associated withthe communication module 308. Additionally, the communication module 308may include interrupt-level, stack-level, and application-level modulesas appropriate. Furthermore, the communication module 308 may includeany memory components used for storage, execution, and data processingby these modules for performing processing activities associated withthe communication module 308. The communication module 308 may also forma portion of other circuitry described below without departure from thescope of the present subject matter.

A memory 310 includes a 2D user interface content storage area 312 and a3D user interface content storage area 314. The 2D user interfacecontent storage area 312 may store received 2D user interface contentdata and may further store disparity data received with the 2D userinterface content data. Copies of the received 2D user interface contentdata, whether received or generated, may also be stored within the 2Duser interface content storage area 312. The 3D user interface contentstorage area 314 stores converted 2D user interface content data thathas been prepared for merging with 3D video content. Examples ofconverted 2D user interface content data include 3D graphical overlayobjects generated based upon the received 2D user interface content dataand horizontal displacement or other directional displacementinformation determined from received disparity data. The horizontal orother directional displacement information may be used to generate the3D graphical overlay objects or for insertion/merging of 2D userinterface content data with left-image stripes and right-image stripesof 3D video content, and may be used to position copies of the 2D userinterface content data on sequential left and right frames for framesequential 3D rendering, as appropriate for a given implementation.

It is understood that the memory 310 may include any combination ofvolatile and non-volatile memory suitable for the intended purpose,distributed or localized as appropriate, and may include other memorysegments not illustrated within the present example for ease ofillustration purposes. For example, the memory 310 may include a codestorage area, a code execution area, and a data area without departurefrom the scope of the present subject matter.

A 2D to 3D user interface conversion module 316 is also illustrated. The2D to 3D user interface conversion module 316 provides 2D to 3Dconversion processing for the display device 300, as described above andin more detail below. The 2D to 3D user interface conversion module 316implements the automated 2D to 3D user interface content data conversionof the display device 300.

Though the 2D to 3D user interface conversion module 316 is illustratedas a component-level module for ease of illustration and descriptionpurposes, it should be noted that the 2D to 3D user interface conversionmodule 316 may include any hardware, programmed processor(s), and memoryused to carry out the functions of this module as described above and inmore detail below. For example, the 2D to 3D user interface conversionmodule 316 may include additional controller circuitry in the form ofapplication specific integrated circuits (ASICs), processors, and/ordiscrete integrated circuits and components for performing communicationand electrical control activities associated with the respectivedevices. Additionally, the 2D to 3D user interface conversion module 316may also include interrupt-level, stack-level, and application-levelmodules as appropriate. Furthermore, the 2D to 3D user interfaceconversion module 316 may include any memory components used forstorage, execution, and data processing for performing processingactivities associated with the module.

It should also be noted that the 2D to 3D user interface conversionmodule 316 may form a portion of other circuitry described withoutdeparture from the scope of the present subject matter. Further, the 2Dto 3D user interface conversion module 316 may alternatively beimplemented as an application stored within the memory 310. In such animplementation, the 2D to 3D user interface conversion module 316 mayinclude instructions executed by the processor 302 for performing thefunctionality described herein. The processor 302 may execute theseinstructions to provide the processing capabilities described above andin more detail below for the display device 300. The 2D to 3D userinterface conversion module 316 may form a portion of an interruptservice routine (ISR), a portion of an operating system, a portion of abrowser application, or a portion of a separate application withoutdeparture from the scope of the present subject matter.

The processor 302, the stereoscopic display panel 100, the infraredinput device 304, the audio output device 306, the memory 310, and the2D to 3D user interface conversion module 316 are interconnected via oneor more interconnections shown as interconnection 318 for ease ofillustration. The interconnection 318 may include a system bus, anetwork, or any other interconnection capable of providing therespective components with suitable interconnection for the respectivepurpose.

FIG. 4 through FIG. 6B below describe example processes that may beexecuted by such devices, such as the display device 300, to perform theautomated 2D to 3D user interface content data conversion associatedwith the present subject matter. Many other variations on the exampleprocesses are possible and all are considered within the scope of thepresent subject matter. The example processes may be performed bymodules, such as the 2D to 3D user interface conversion module 316and/or executed by the processor 302, associated with such devices. Itshould be noted that time out procedures and other error controlprocedures are not illustrated within the example processes describedbelow for ease of illustration purposes. However, it is understood thatall such procedures are considered to be within the scope of the presentsubject matter.

FIG. 4 is a flow chart of an example of an implementation of a process400 that provides automated 2D to 3D user interface content dataconversion. The process 400 starts at 402. At block 404, the process 400receives, via a 2D to 3D content conversion module, 3D video content and2D user interface content data. At block 406, the process 400 determinesa displacement represented by disparity data that defines a separationof left eye and right eye data for 3D rendering of the 2D user interfacecontent data. At block 408, the process 400 displays the 3D videocontent on a display of the 3D TV. At block 410, the process 400generates 3D user interface content data at a 3D depth on the displaybased upon the received 2D user interface content data and thedetermined displacement.

FIG. 5 is a flow chart of an example of an implementation of a process500 that provides automated 2D to 3D user interface content dataconversion for 3D graphical overlays. The process 500 starts at 502. Atdecision point 504, the process 500 makes a determination as to whethercontent has been received. As described above and in more detail below,the content may include 3D video content and 2D user interface contentdata. The 2D user interface content data may include, for example,subtitle text content, closed caption text content, or other 2Dformatted content. For purposes of the present example, one or twocopies of the 2D user interface content data may be received, asdescribed in more detail below. Further as described above, the received2D user interface content data may also include disparity data thatprovides information associated with a horizontal displacement of leftand right 2D user interface images for creation of a 3D user interfaceelement. It should be noted that a differential directional displacementother than horizontal may be used without departure from the scope ofthe present subject matter as appropriate for a given implementation.Alternatively, disparity data may be stored locally to the displaydevice 300, such as within the memory 310. When a determination is madethat content has been received, the process 500 begins display of the 3Dvideo content at block 506. At block 508, the process 500 determines auser interface default display location.

At decision point 510, the process 500 makes a determination as towhether to set display of a resulting 3D user interface element to anaverage 3D depth or some other default depth of the displayed 3D videocontent. For purposes of the present example, the determination to setthe display of the resulting 3D user interface element to the average 3Ddepth of the displayed 3D video content may be made in response to aconfigured initial setting that allows override of received disparitydata or in response to analysis of the received or locally-storeddisparity data and any configured threshold(s) of difference for initialdisplay of a generated 3D user interface element relative to received 3Dvideo content.

In response to determining to set display of a resulting 3D userinterface element to the average 3D depth of the 3D video content, theprocess 500 determines the average depth of the 3D video content atblock 512. Determination of the depth of the 3D video content may bedetermined, for example, by analysis of the 3D video content or basedupon metadata received with the 3D video content. At block 514, theprocess 500 adjusts the received or locally retrieved disparity data tothe determined average depth of the 3D video content. As such, aresulting 3D user interface element generated based upon the disparitydata may be rendered at the average depth of the 3D video contentinitially, and adjusted in response to detection of user input sizeadjustment requests.

In response to adjusting the disparity data to the average depth of the3D video content at block 514, or in response to determining at decisionpoint 510 not to set the depth of the 3D user interface element to theaverage depth of the 3D video content, the process 500 generates anadjustable 3D graphical overlay object based upon the received 2D userinterface content data and the disparity (parallax) data at block 516.Though not illustrated for ease of illustration purposes, additionalprocessing to copy the received 2D user interface content data may beperformed at block 516 if one copy of the 2D user interface content datawas received. An example of such processing is described in associationwith FIG. 6A below. At block 518, the process 500 displays the generatedadjustable 3D graphical overlay object at the display location. Within afirst iteration of the process 500, the display location will be thedefault display location described above. Subsequent iterations of theprocess 500 may result in movement of the generated 3D graphical overlayobject to one or more different display locations.

In response to displaying the generated adjustable 3D graphical overlayobject at the display location, the process 500 enters iterativeprocessing associated with adjustments to the displayed 3D graphicaloverlay object. At decision point 520, the process 500 makes adetermination as to whether a depth adjustment request has beendetected. A depth adjustment request may be received, for example, froma user via a remote control device (not shown), such as via the infraredinput device 304. When a determination is made that a depth adjustmentrequest has not been detected, the process 500 makes a determination atdecision point 522 as to whether a request to adjust a display locationof the displayed 3D graphical overlay object has been detected. As withother detected requests described herein, this request may also bedetected in response, for example, to user input via a remote controldevice (not shown). When a determination is made at decision point 522that a request to adjust a display location of the displayed 3Dgraphical overlay object has not been received, the process 500 makes adetermination at decision point 524 as to whether a request to adjust anopacity of the displayed 3D graphical overlay object relative to thedisplayed 3D video content has been detected. In response to determiningthat a request to adjust the opacity of the displayed 3D graphicaloverlay object relative to the displayed 3D video content has not beendetected, the process 500 makes a determination at decision point 526 asto whether processing has been completed. In response to determiningthat processing has not been completed, the process 500 returns todecision point 520 and iterates as described above.

Returning to the description of decision point 520, in response todetermining that a request to adjust a displayed depth of the 3Dgraphical overlay object has been detected, the process 500 makes adetermination at decision point 528 as to whether the request to adjustthe depth of the 3D graphical overlay object is a request to decreasethe depth of the displayed 3D graphical overlay object (e.g., adjust thedepth toward the viewer) or a request to increase the depth (e.g.,adjust the depth away from the viewer). In response to determining thatthe request is a request to decrease the depth of the 3D graphicaloverlay object (e.g., adjust the depth toward the viewer), the process500 adjusts parallax negatively within any defined range of parallaxadjustment associated with the disparity data at block 530. It should beunderstood that a range of parallax adjustment may be provided andreceived in association with the disparity data, or may be generated andstored as part of a configuration for a display device, such as thedisplay device 300. The range of parallax adjustment may include, forexample, a range of zero disparity to a maximum disparity correspondingto a maximum depth of displayed 3D video content. However, it isunderstood that other ranges of parallax adjustment are possible and allare considered within the scope of the present subject matter. Further,adjusting the parallax negatively adjusts the disparity data to make the3D graphical overlay object appear to become closer to the viewer,though as described above, additional processing may also be performedto cause the 3D graphical overlay object to appear to increase in sizeand to adjust perspective of the 3D graphical overlay object relative tothe 3D video content. Moreover, changing the disparity makes the overlaydata appear to change position by movement toward the viewer or awayfrom the viewer relative to the 3D video content.

It should further be noted that in certain situations, such as formerging of 2D user interface elements with side-by-side 3D content orwith other formats to form a 3D user interface element, negativeadjustment of parallax may result in aliasing of the resulting 3D userinterface element. As such, a determination that aliasing of a portionof generated 3D user interface element may be made and a depth decreaselimit that avoids the aliasing of the portion of the generated 3D userinterface content data may be made. In such an implementation, anadjustment of the parallax data negatively may include adjusting theparallax data negatively to the depth decrease limit that avoids thealiasing of the portion of the generated 3D user interface content data.

Returning to the description of decision point 528, in response todetermining that the request to adjust the depth of the displayed 3Dgraphical overlay object is not a request to decrease the depth of the3D graphical overlay object (e.g., that it is a request to increase thedepth away from the viewer), the process 500 adjusts the parallaxpositively within any defined range of parallax adjustment associatedwith the disparity data, as described above, to make the displayed 3Dgraphical overlay object appear further away within the 3D display atblock 532. As described above, additional processing may also beperformed to cause the 3D graphical overlay object to appear to decreasein size and to adjust perspective of the 3D graphical overlay objectrelative to the 3D video content.

In response to adjusting the parallax negatively within any definedrange at block 530, or in response to adjusting the parallax positivelywithin any defined range at block 532, the process 500 returns to block518 to display the adjusted 3D graphical overlay object at the displaylocation and iterates as described above.

Returning to the description of decision point 522, in response todetermining that a request to adjust a display location of the 3Dgraphical overlay object has been detected, the process 500 adjusts thedisplay location of the displayed 3D graphical overlay object at block534. Adjusting the display location may include, for example, adjustingX and Y coordinates for display of the 3D graphical overlay object. Theprocess 500 returns to block 518 to display the 3D graphical overlayobject at the adjusted display location and iterates as described above.

Returning to the description of decision point 524, in response todetermining that a request to adjust the opacity of the 3D graphicaloverlay object has been detected, the process 500 adjusts the opacity ofthe generated adjustable 3D graphical overlay object at block 536.Adjustment of opacity may include, for example, adjusting transparencyof the 3D graphical overlay object relative to the displayed 3D videocontent. Adjustment of opacity may include, for example, adjusting abalance between transparency and depth of the displayed 3D graphicaloverlay object. In response to adjusting the opacity of the 3D graphicaloverlay object, the process 500 returns to block 518 to display the 3Dgraphical overlay object at the display location and iterates asdescribed above.

Returning to the description of decision point 526, in response todetermining that processing has been completed, the process 500 returnsto decision point 504 to await receipt of new content. As such, theprocess 500 receives 3D video content and 2D user interface contentdata. The 2D user interface content data may have associated disparitydata or disparity data may be retrieved from local memory. The process500 generates an adjustable 3D graphical overlay object, displays thegenerated adjustable 3D graphical overlay object, and detects requeststo adjust a depth (and size for certain implementations), a location,and an opacity of the adjustable 3D graphical overlay object. Theprocess 500 iteratively processes such detected requests.

FIGS. 6A-6B illustrate a flow chart of an example of an implementationof a process 600 for automated 2D to 3D user interface content dataconversion for generating a 3D user interface element by merging twocopies of 2D user interface content with the right and left images of 3Dvideo content. FIG. 6A illustrates initial processing within the process600. The process 600 starts at 602. At decision point 604, the process600 makes a determination as to whether content has been received. Asdescribed above, the content may include 3D video content and 2D userinterface content data. The 2D user interface content data may include,for example, subtitle text content, closed caption text content, orother 2D formatted content. For purposes of the present example, one ortwo copies of the 2D user interface content data may be received, asdescribed in more detail below. Further as described above, the received2D user interface content data may also include disparity data thatprovides information associated with a horizontal displacement of leftand right 2D user interface images for creation of a 3D user interfaceelement. It should be noted that a differential directional displacementother than horizontal may be used without departure from the scope ofthe present subject matter as appropriate for a given implementation.Alternatively, disparity data may be stored locally to the displaydevice 300, such as within the memory 310. In response to determiningthat content has been received, the process 600 begins displaying the 3Dvideo content at block 606. At block 608, the process 600 determines auser interface default display location and determines a horizontaldisplacement for generation of the 3D user interface element based uponthe disparity data.

At decision point 610, the process 600 makes a determination as towhether a copy of the 2D user interface content data was received (e.g.,two copies received). In response to determining that the received 2Duser interface content data included only a single copy of the 2D userinterface content data, the process 600 makes a copy of the received 2Duser interface content data at block 612. In response to making the copyof the 2D user interface content data at block 612, or in response todetermining that two copies of the 2D user interface content data werereceived at decision point 610, the process 600 formats the first copyof the 2D user interface content data at the defined (e.g., default)display location at block 614. At block 616, the process 600 formats thesecond copy of the 2D user interface content data at a horizontaldisplacement from the defined display location represented by thedisparity data. It is understood that additional processing to determinewhether the 3D video content is frame sequential formatted 3D videocontent, side-by-side formatted 3D video content, or top-and-bottomformatted 3D video content may be performed. Further, the processing atblocks 614 and 616 to format the copies of the 2D user interface contentdata may include formatting the copies of the 2D user interface contentdata as appropriate for the format of the 3D video content format.

For example, where the 3D video content format is frame sequential, thefirst copy of the 2D user interface content may be placed within a blankframe in preparation for merging with a left frame of 3D video content,while the second copy of the 2D user interface content may be placedwithin a blank frame in preparation for merging with a right frame of 3Dvideo content.

For side-by-side formatted 3D video content, a side-by-side formattedversion of the first copy of the 2D user interface content data may begenerated at the default display location, while a side-by-sideformatted version of the second copy of the 2D user interface contentdata may be generated at the determined horizontal displacementrepresented by the disparity data.

For top-and-bottom formatted 3D video content, a top-and-bottomformatted version of the first copy of the 2D user interface contentdata may be generated at the default display location, while atop-and-bottom formatted version of the second copy of the 2D userinterface content data may be generated at the determined horizontaldisplacement represented by the disparity data.

At block 618, the process 600 merges the formatted copies of the 2D userinterface content data with the 3D video content. Merging of theformatted copies of the 2D user interface content data with the 3D videocontent may include, for example, alpha blending the formatted copies ofthe 2D user interface content with the respective copies (e.g., left andright views) of the 3D video content. Alternatively, merging of theformatted copies of the 2D user interface content data with the 3D videocontent may include overlaying the left and right 2D user interfacecontent data onto the left and right views of the 3D video content.Alpha blending may be preferred for implementations where transparencyof the 3D user interface element within the 3D video content is desired.

At block 620, the process 600 displays the 3D video content with themerged copies of the 2D user interface content data to form the 3D userinterface element within the displayed 3D video content. The process 600transitions to the processing shown and described in association withFIG. 6B.

FIG. 6B illustrates additional processing associated with the process600 for automated 2D to 3D user interface content data conversion forgenerating a 3D user interface element by merging the two copies of 2Duser interface content with the right and left images of 3D videocontent. At decision point 622, the process 600 enters an iterativeprocess associated with adjustments to the displayed 3D user interfaceelement. As such, at decision point 622, the process 600 makes adetermination as to whether a depth adjustment request has beendetected. A depth adjustment request may be received, for example, froma user via a remote control device (not shown), such as via the infraredinput device 304. When a determination is made that a depth adjustmentrequest has not been detected, the process 600 makes a determination atdecision point 624 as to whether a request to adjust a display locationof the displayed 3D user interface element has been detected. As withother detected requests described herein, this request may also bedetected in response, for example, to user input via a remote controldevice (not shown). When a determination is made at decision point 624that a request to adjust a display location of the displayed 3D userinterface element has not been received, the process 600 makes adetermination at decision point 626 as to whether a request to adjust anopacity of the displayed 3D user interface element relative to thedisplayed 3D video content has been detected. In response to determiningthat a request to adjust the opacity of the displayed 3D user interfaceelement relative to the displayed 3D video content has not beendetected, the process 600 makes a determination at decision point 628 asto whether processing has been completed. In response to determiningthat processing has not been completed, the process 600 returns todecision point 622 and iterates as described above.

Returning to the description of decision point 622, in response todetermining that a request to adjust a displayed depth of the 3D userinterface element has been detected, the process 600 makes adetermination at decision point 630 as to whether the request to adjustthe depth of the 3D user interface element is a request to decrease thedepth of the 3D user interface element (e.g., adjust the depth towardthe viewer) or a request to increase the depth (e.g., adjust the depthaway from the viewer). In response to determining that the request is arequest to decrease the depth of the 3D user interface element (e.g.,adjust the depth toward the viewer), the process 600 adjusts theparallax negatively within any defined range of parallax adjustmentassociated with the disparity data at block 632. As discussed above, itshould be understood that a range of parallax adjustment may be providedand received in association with the disparity data, or may be generatedand stored as part of a configuration for a display device, such as thedisplay device 300. Further, adjusting the parallax negatively adjuststhe disparity data to make the 3D user interface element appear tobecome closer to the viewer, though as described above, additionalprocessing may also be performed to cause the 3D user interface elementto appear to increase in size and to adjust perspective of the 3D userinterface element relative to the 3D video content. Moreover, changingthe disparity makes the overlay data appear to change position bymovement toward the viewer or away from the viewer relative to the 3Dvideo content.

As described above, in certain situations, such as for merging of 2Duser interface elements with side-by-side 3D content or with otherformats to form a 3D user interface element, negative adjustment ofparallax may result in aliasing of the resulting 3D user interfaceelement. As such, a determination that aliasing of a portion ofgenerated 3D user interface element may be made and a depth decreaselimit that avoids the aliasing of the portion of the generated 3D userinterface content data may be made. In such an implementation, anadjustment of the parallax data negatively may include adjusting theparallax data negatively to the depth decrease limit that avoids thealiasing of the portion of the generated 3D user interface content data.

Returning to the description of decision point 630, in response todetermining that the request to adjust the depth of the displayed 3Duser interface element is not a request to decrease the depth of the 3Duser interface element (e.g., that it is a request to increase the depthaway from the viewer), the process 600 adjusts the parallax positivelywithin any defined range of parallax adjustment associated with thedisparity data, as described above, to make the displayed 3D userinterface element appear further away within the 3D display at block634. As described above, additional processing may also be performed tocause the 3D user interface element to appear to decrease in size and toadjust perspective of the 3D user interface element relative to the 3Dvideo content.

In response to adjusting the parallax negatively within any definedrange at block 632, or in response to adjusting the parallax positivelywithin any defined range at block 634, the process 600 returns to block614 (See FIG. 6A) and iterates as described above to format and mergethe 2D user interface content data with the 3D video content based uponthe adjusted disparity data.

Returning to the description of decision point 624, in response todetermining that a request to adjust a display location of the 3D userinterface element has been detected, the process 600 adjusts the displaylocation for the displayed 3D user interface element at block 636.Adjusting the display location may include, for example, adjusting X andY coordinates for display of the 3D user interface element. The process600 returns to block 614 (See FIG. 6A) and iterates as described aboveto format and merge the 2D user interface content data with the 3D videocontent at the new display location.

Returning to the description of decision point 626, in response todetermining that a request to adjust the opacity of the 3D userinterface element has been detected, the process 600 adjusts the opacityof the generated copies of the 2D user interface content data at block638. Adjustment of opacity may include, for example, adjustingtransparency of each copy of the 2D user interface content data relativeto the displayed 3D video content, as described above. In response toadjusting the opacity of each copy of the 2D user interface contentdata, the process 600 and returns to block 614 (See FIG. 6A) anditerates as described above to format and merge the 2D user interfacecontent data with the 3D video content at the new opacity.

Returning to the description of decision point 628, in response todetermining that processing has been completed, the process 600 returnsto decision point 604 (See FIG. 6A) to await receipt of new content.

As such, the process 600 receives 3D video content and 2D user interfacecontent data. The 2D user interface content data may have associateddisparity data or disparity data may be retrieved from local memory. Theprocess 600 generates a 3D user interface element by formatting andmerging each copy of the 2D user interface content data with one of aleft and a right image of the 3D video content, with the second copy ofthe 2D user interface content data merged at a horizontal displacementrelative to the first copy. The process 600 displays the generated 3Duser interface element, and detects requests to adjust a depth (and sizefor certain implementations), a location, and an opacity of the 3D userinterface element. The process 600 iteratively processes such detectedrequests and allows user requested changes to a depth of the 3D userinterface element, to a location of the 3D user interface element, andto the opacity of the 3D user interface element relative to thedisplayed 3D video content.

Thus, in accord with certain implementations, a method of twodimensional (2D) content data conversion to three dimensional (3D)content data in a 3D television (TV) involves receiving, via a 2D to 3Dcontent conversion module, 3D video content and 2D user interfacecontent data; determining a displacement represented by disparity datathat defines a separation of left eye and right eye data for 3Drendering of the 2D user interface content data; displaying the 3D videocontent on a display of the 3D TV; and generating 3D user interfacecontent data at a 3D depth on the display based upon the received 2Duser interface content data and the determined displacement.

In certain implementations, the method of 2D content data conversion to3D content data in a 3D TV further involves receiving the disparity datawith the 2D user interface content data. In certain implementations, themethod further involves generating the disparity data. In certainimplementations, the method further involves determining the 3D depthbased upon the disparity data. In certain implementations, the method ofgenerating the 3D user interface content data at the 3D depth on thedisplay based upon the received 2D user interface content data and thedetermined displacement involves merging the 2D user interface contentdata with frame sequential left-image frames of the 3D video content ata location within the 3D video content; and merging the 2D userinterface content data with frame sequential right-image frames of the3D video content at the determined displacement from the location of themerged 2D user interface content data with the frame sequentialleft-image frames of the 3D video content based upon the disparity data.In certain implementations, the method of receiving, via the 2D to 3Dcontent conversion module, the 3D video content and the 2D userinterface content data involves receiving, via the 2D to 3D contentconversion module, the 3D video content, a first copy of the 2D userinterface content data, a second copy of the 2D user interface contentdata, and the disparity data; and the method of generating the 3D userinterface content data at the 3D depth on the display based upon thereceived 2D user interface content data and the determined displacementinvolves merging the first copy of the 2D user interface content datawith left-image stripes of the 3D video content at a location within the3D video content; and merging the second copy of the 2D user interfacecontent data with right-image stripes of the 3D video content at thedetermined displacement from the location of the merged first copy ofthe 2D user interface content data with the left-image stripes of the 3Dvideo content based upon the disparity data. In certain implementations,the method of generating the 3D user interface content data at the 3Ddepth on the display based upon the received 2D user interface contentdata and the determined displacement involves generating a copy of thereceived 2D user interface content data; merging the received 2D userinterface content data with left-image stripes of the 3D video contentat a location within the 3D video content; and merging the copy of the2D user interface content data with right-image stripes of the 3D videocontent at the determined displacement from the location of the mergedreceived 2D user interface content data with the left-image stripes ofthe 3D video content based upon the disparity data. In certainimplementations, the method of generating the 3D user interface contentdata at the 3D depth on the display based upon the received 2D userinterface content data and the determined displacement involvesgenerating a 3D graphical overlay object based upon the received 2D userinterface content data and the determined displacement; and displayingthe 3D graphical overlay object at a location on the display over thedisplayed 3D video content. In certain implementations, the methodfurther involves detecting a user input indicating a request to adjust adisplay depth of the generated 3D user interface content data;determining an adjusted displacement based upon the request to adjustthe display depth of the generated 3D user interface content data; andgenerating adjusted 3D user interface content data at an adjusted 3Ddepth on the display based upon the received 2D user interface contentdata and the adjusted displacement. In certain implementations, thedisparity data includes parallax data and the method further involvesdetermining whether the request to adjust the display depth of thegenerated 3D user interface content data includes one of a request todecrease the display depth of the generated 3D user interface contentdata and a request to increase the display depth of the generated 3Duser interface content data; and the method of generating the adjusted3D user interface content data at the adjusted 3D depth on the displaybased upon the received 2D user interface content data and the adjusteddisplacement involves adjusting the parallax data negatively in responseto determining that the request to adjust the display depth of thegenerated 3D user interface content data includes the request todecrease the display depth of the generated 3D user interface contentdata; and adjusting the parallax data positively in response todetermining that the request to adjust the display depth of thegenerated 3D user interface content data includes the request toincrease the display depth of the generated 3D user interface contentdata. In certain implementations, the method further involvesdetermining that the request to adjust the display depth of thegenerated 3D user interface content data includes the request todecrease the display depth of the generated 3D user interface contentdata; determining that aliasing of at least one portion of the generated3D user interface content data will result from the requested decreasein the display depth of the generated 3D user interface content data;determining a depth decrease limit that avoids the aliasing of the atleast one portion of the generated 3D user interface content data; andthe method of adjusting the parallax data negatively in response todetermining that the request to adjust the display depth of thegenerated 3D user interface content data includes the request todecrease the display depth of the generated 3D user interface contentdata involves adjusting the parallax data negatively to the depthdecrease limit that avoids the aliasing of the at least one portion ofthe generated 3D user interface content data. In certainimplementations, the disparity data includes a range of disparity datafrom zero disparity to a maximum disparity corresponding to a maximumdepth of the displayed 3D video content and the method further involvesdetecting a user input indicating a request to adjust a display depth ofthe generated 3D user interface content data; adjusting the disparitydata within the range of disparity data in response to the request toadjust the display depth of the displayed 3D user interface contentdata; determining an adjusted displacement based upon the adjusteddisparity data; and generating adjusted 3D user interface content dataat an adjusted 3D depth on the display based upon the received 2D userinterface content data and the adjusted displacement. In certainimplementations, the method further involves detecting a user inputindicating a request to adjust a display location of the generated 3Duser interface content data; and adjusting the display location of thegenerated 3D user interface content data in response to the detectedrequest. In certain implementations, the method further involvesdetermining an average depth of the displayed 3D video content;adjusting the disparity data to the determined average depth of thedisplayed 3D video content; and the method of determining thedisplacement represented by the disparity data involves determining thedisplacement based upon the adjusted disparity data. In certainimplementations, the received 2D user interface content data includesone of subtitle text content and closed caption text content. In certainimplementations, the 3D video content includes frame sequential 3D videocontent.

In certain implementations, the 3D video content includes one ofside-by-side formatted 3D video content and top-and-bottom formatted 3Dvideo content. In certain implementations, the method further involvesdetecting a user input indicating a request to adjust an opacity of the3D user interface content data relative to the displayed 3D videocontent; and adjusting the opacity of the 3D user interface content datarelative to the displayed 3D video content. In certain implementations,the method of adjusting the opacity of the 3D user interface contentdata relative to the displayed 3D video content involves one ofadjusting transparency and the disparity data of the 3D user interfacecontent data relative to the displayed 3D video content.

In another implementation, a computer readable storage medium may storeinstructions which, when executed on one or more programmed processors,carry out a process of two dimensional (2D) content data conversion tothree dimensional (3D) content data in a 3D television (TV) and involvesreceiving 3D video content and 2D user interface content data;determining a displacement represented by disparity data that defines aseparation of left eye and right eye data for 3D rendering of the 2Duser interface content data; displaying the 3D video content on adisplay of the 3D TV; and generating 3D user interface content data at a3D depth on the display based upon the received 2D user interfacecontent data and the determined displacement.

A three dimensional (3D) television device consistent with anotherimplementation has a memory, a display, and a processor programmed toreceive 3D video content and 2D user interface content data; determine adisplacement represented by disparity data that defines a separation ofleft eye and right eye data for 3D rendering of the 2D user interfacecontent data; display the 3D video content on the display; and generate3D user interface content data at a 3D depth on the display based uponthe received 2D user interface content data and the determineddisplacement.

In certain implementations, the processor is further programmed toreceive the disparity data with the 2D user interface content data. Incertain implementations, the processor is further programmed to generatethe disparity data. In certain implementations, the processor is furtherprogrammed to determine the 3D depth based upon the disparity data. Incertain implementations, in being programmed to generate the 3D userinterface content data at the 3D depth on the display based upon thereceived 2D user interface content data and the determined displacement,the processor is programmed to merge the 2D user interface content datawith frame sequential left-image frames of the 3D video content at alocation within the 3D video content; and merge the 2D user interfacecontent data with frame sequential right-image frames of the 3D videocontent at the determined displacement from the location of the merged2D user interface content data with the frame sequential left-imageframes of the 3D video content based upon the disparity data. In certainimplementations, in being programmed to receive the 3D video content andthe 2D user interface content data, the processor is programmed toreceive the 3D video content, a first copy of the 2D user interfacecontent data, a second copy of the 2D user interface content data, andthe disparity data; and in being programmed to generate the 3D userinterface content data at the 3D depth on the display based upon thereceived 2D user interface content data and the determined displacement,the processor is programmed to merge the first copy of the 2D userinterface content data with left-image stripes of the 3D video contentat a location within the 3D video content; and merge the second copy ofthe 2D user interface content data with right-image stripes of the 3Dvideo content at the determined displacement from the location of themerged first copy of the 2D user interface content data with theleft-image stripes of the 3D video content based upon the disparitydata. In certain implementations, in being programmed to generate the 3Duser interface content data at the 3D depth on the display based uponthe received 2D user interface content data and the determineddisplacement, the processor is programmed to generate a copy of thereceived 2D user interface content data; merge the received 2D userinterface content data with left-image stripes of the 3D video contentat a location within the 3D video content; and merge the copy of the 2Duser interface content data with right-image stripes of the 3D videocontent at the determined displacement from the location of the mergedreceived 2D user interface content data with the left-image stripes ofthe 3D video content based upon the disparity data. In certainimplementations, in being programmed to generate the 3D user interfacecontent data at the 3D depth on the display based upon the received 2Duser interface content data and the determined displacement, theprocessor is programmed to generate a 3D graphical overlay object basedupon the received 2D user interface content data and the determineddisplacement; and display the 3D graphical overlay object at a locationon the display over the displayed 3D video content. In certainimplementations, the 3D television device includes a user input device;and the processor is further programmed to detect a user input via theuser input device indicating a request to adjust a display depth of thegenerated 3D user interface content data; determine an adjusteddisplacement based upon the request to adjust the display depth of thegenerated 3D user interface content data; and generate adjusted 3D userinterface content data at an adjusted 3D depth on the display based uponthe received 2D user interface content data and the adjusteddisplacement. In certain implementations, the disparity data includesparallax data and the processor is further programmed to determinewhether the request to adjust the display depth of the generated 3D userinterface content data includes one of a request to decrease the displaydepth of the generated 3D user interface content data or a request toincrease the display depth of the generated 3D user interface contentdata; and in being programmed to generate the adjusted 3D user interfacecontent data at the adjusted 3D depth on the display based upon thereceived 2D user interface content data and the adjusted displacement,the processor is programmed to adjust the parallax data negatively inresponse to determining that the request to adjust the display depth ofthe generated 3D user interface content data includes the request todecrease the display depth of the generated 3D user interface contentdata; and adjust the parallax data positively in response to determiningthat the request to adjust the display depth of the generated 3D userinterface content data includes the request to increase the displaydepth of the generated 3D user interface content data. In certainimplementations, the processor is further programmed to determine thatthe request to adjust the display depth of the generated 3D userinterface content data includes the request to decrease the displaydepth of the generated 3D user interface content data; determine thataliasing of at least one portion of the generated 3D user interfacecontent data will result from the requested decrease in the displaydepth of the generated 3D user interface content data; determine a depthdecrease limit that avoids the aliasing of the at least one portion ofthe generated 3D user interface content data; and in being programmed toadjust the parallax data negatively in response to determining that therequest to adjust the display depth of the generated 3D user interfacecontent data includes the request to decrease the display depth of thegenerated 3D user interface content data, the processor is programmed toadjust the parallax data negatively to the depth decrease limit thatavoids the aliasing of the at least one portion of the generated 3D userinterface content data. In certain implementations, the disparity dataincludes a range of disparity data from zero disparity to a maximumdisparity corresponding to a maximum depth of the displayed 3D videocontent, the 3D television device includes a user input device; and theprocessor is further programmed to detect a user input via the userinput device indicating a request to adjust a display depth of thegenerated 3D user interface content data; adjust the disparity datawithin the range of disparity data in response to the request to adjustthe display depth of the displayed 3D user interface content data;determine an adjusted displacement based upon the adjusted disparitydata; and generate adjusted 3D user interface content data at anadjusted 3D depth on the display based upon the received 2D userinterface content data and the adjusted displacement. In certainimplementations, the 3D television device includes a user input device;and the processor is further programmed to detect a user input via theuser input device indicating a request to adjust a display location ofthe generated 3D user interface content data; and adjust the displaylocation of the generated 3D user interface content data in response tothe detected request. In certain implementations, the processor isfurther programmed to determine an average depth of the displayed 3Dvideo content; adjust the disparity data to the determined average depthof the displayed 3D video content; and in being programmed to determinethe displacement represented by the disparity data, the processor isprogrammed to determine the displacement based upon the adjusteddisparity data. In certain implementations, the received 2D userinterface content data includes one of subtitle text content and closedcaption text content. In certain implementations, the 3D video contentincludes frame sequential 3D video content. In certain implementations,the 3D video content includes one of side-by-side formatted 3D videocontent and top-and-bottom formatted 3D video content. In certainimplementations, the 3D television includes a user input device; and theprocessor is further programmed to detect a user input via the userinput device indicating a request to adjust an opacity of the 3D userinterface content data relative to the displayed 3D video content; andadjust the opacity of the 3D user interface content data relative to thedisplayed 3D video content. In certain implementations, in beingprogrammed to adjust the opacity of the 3D user interface content datarelative to the displayed 3D video content, the processor is programmedto one of adjust transparency and the disparity data of the 3D userinterface content data relative to the displayed 3D video content.

Those skilled in the art will recognize, upon consideration of the aboveteachings, that certain of the above exemplary embodiments may be basedupon use of a programmed processor. However, the invention is notlimited to such exemplary embodiments, since other embodiments could beimplemented using hardware component equivalents such as special purposehardware and/or dedicated processors. Similarly, general purposecomputers, microprocessor based computers, micro-controllers, opticalcomputers, analog computers, dedicated processors, application specificcircuits and/or dedicated hard wired logic may be used to constructalternative equivalent embodiments.

Certain embodiments described herein, are or may be implemented using aprogrammed processor executing programming instructions that are broadlydescribed above in flow chart form that can be stored on any suitableelectronic or computer readable storage medium. However, those skilledin the art will appreciate, upon consideration of the present teaching,that the processes described above can be implemented in any number ofvariations and in many suitable programming languages without departingfrom embodiments of the present invention. For example, the order ofcertain operations carried out can often be varied, additionaloperations can be added or operations can be deleted without departingfrom certain embodiments of the invention. Error trapping can be addedand/or enhanced and variations can be made in user interface andinformation presentation without departing from certain embodiments ofthe present invention. Such variations are contemplated and consideredequivalent.

While certain illustrative embodiments have been described, it isevident that many alternatives, modifications, permutations andvariations will become apparent to those skilled in the art in light ofthe foregoing description.

What is claimed is:
 1. A receiver device, comprising: a memory; anoutput interface; and a processor programmed to: receive framesequential 3D video content and 2D user interface content data;determine a displacement represented by disparity data that defines aseparation of left eye and right eye data for 3D rendering of the 2Duser interface content data; determine a size of the 3D rendering of the2D user interface content using pixel modification; generate 3D userinterface content data at a 3D depth based upon the received 2D userinterface content data and the determined displacement and size by:providing first and second copies of the 2D user interface content data;placing the first copy of the 2D user interface content data in a firstblank frame; merging the 2D user interface content data in the firstframe with frame sequential left-image frames of the 3D video content ata location within the 3D video content; placing the second copy of the2D user interface content data in a second blank frame; merging the 2Duser interface content data in the second frame with frame sequentialright-image frames of the 3D video content at the determined size anddisplacement from the location of the merged 2D user interface contentdata with the frame sequential left-image frames of the 3D video contentbased upon the disparity data to produce merged 3D video content; andoutput the merged 3D video content to the output interface.
 2. Thedevice according to claim 1, where the processor is further programmedto receive the disparity data and size with the 2D user interfacecontent data.
 3. The device according to claim 1, where the processor isfurther programmed to generate the disparity data.
 4. The deviceaccording to claim 1, where the processor is further programmed todetermine the 3D depth based upon the disparity data.
 5. The deviceaccording to claim 1, where, in being programmed to receive the 3D videocontent and the 2D user interface content data, the processor isprogrammed to receive the 3D video content, the first copy of the 2Duser interface content data, the second copy of the 2D user interfacecontent data, and the disparity data.
 6. The device according to claim5, where, in being programmed to generate the 3D user interface contentdata at the 3D depth on the display based upon the received 2D userinterface content data and the determined displacement, the processor isprogrammed to: generate the first and second copies of the received 2Duser interface content data; merge the received 2D user interfacecontent data with left-image stripes of the 3D video content at alocation within the 3D video content.
 7. The device according to claim1, where, in being programmed to generate the 3D user interface contentdata at the 3D depth on the display based upon the received 2D userinterface content data and the determined size and displacement, theprocessor is programmed to: generate a 3D graphical overlay object basedupon the received 2D user interface content data and the determined sizeand displacement; and display the 3D graphical overlay object at alocation on the display over the displayed 3D video content.
 8. Thedevice according to claim 1, further comprising: a user input device;and where the processor is further programmed to: detect a user inputvia the user input device indicating a request to adjust a display sizeof the generated 3D user interface content data; determine an adjusteddisplacement based upon the request to adjust the display size of thegenerated 3D user interface content data; detect a user input via theuser input device indicating a request to adjust a display depth of thegenerated 3D user interface content data; determine an adjusteddisplacement based upon the request to adjust the display depth of thegenerated 3D user interface content data; and generate adjusted 3D userinterface content data at an adjusted 3D display depth based upon thereceived 2D user interface content data and the adjusted size anddisplacement.
 9. The 3D television device according to claim 8, wherethe disparity data comprises parallax data and where the processor isfurther programmed to: determine whether the request to adjust thedisplay depth of the generated 3D user interface content data comprisesone of a request to decrease the display depth of the generated 3D userinterface content data or a request to increase the display depth of thegenerated 3D user interface content data; and where, in being programmedto generate the adjusted 3D user interface content data at the adjusted3D depth based upon the received 2D user interface content data and theadjusted displacement, the processor is programmed to: adjust theparallax data negatively in response to determining that the request toadjust the display depth of the generated 3D user interface content datacomprises the request to decrease the display depth of the generated 3Duser interface content data; and adjust the parallax data positively inresponse to determining that the request to adjust the display depth ofthe generated 3D user interface content data comprises the request toincrease the display depth of the generated 3D user interface contentdata.
 10. The device according to claim 9, where the processor isfurther programmed to: determine that the request to adjust the displaydepth of the generated 3D user interface content data comprises therequest to decrease the display depth of the generated 3D user interfacecontent data; determine that aliasing of at least one portion of thegenerated 3D user interface content data will result from the requesteddecrease in the display depth of the generated 3D user interface contentdata; determine a depth decrease limit that avoids the aliasing of theat least one portion of the generated 3D user interface content data;and where, in being programmed to adjust the parallax data negatively inresponse to determining that the request to adjust the display depth ofthe generated 3D user interface content data comprises the request todecrease the display depth of the generated 3D user interface contentdata, the processor is programmed to: adjust the parallax datanegatively to the display depth decrease limit that avoids the aliasingof the at least one portion of the generated 3D user interface contentdata.
 11. The device according to claim 1, where the disparity datacomprises a range of disparity data from zero disparity to a maximumdisparity corresponding to a maximum depth of the displayed 3D videocontent and further comprising: a user input device; and where theprocessor is further programmed to: detect a user input via the userinput device indicating a request to adjust a display depth of thegenerated 3D user interface content data; adjust the disparity datawithin the range of disparity data in response to the request to adjustthe display depth of the displayed 3D user interface content data;determine an adjusted displacement based upon the adjusted disparitydata; and generate adjusted 3D user interface content data at anadjusted 3D display depth based upon the received 2D user interfacecontent data and the adjusted displacement.
 12. The device according toclaim 1, further comprising: a user input device; and where theprocessor is further programmed to: detect a user input via the userinput device indicating a request to adjust a display location and sizeof the generated 3D user interface content data; and adjust a displaylocation and size of the generated 3D user interface content data inresponse to the detected request.
 13. The device according to claim 11,where the processor is further programmed to: determine an averagedisplay depth of the 3D video content; adjust the disparity data to thedetermined average display depth of the 3D video content; and where, inbeing programmed to determine the displacement represented by thedisparity data, the processor is programmed to determine thedisplacement based upon the adjusted disparity data.
 14. The deviceaccording to claim 11, where the received 2D user interface content datacomprises one of subtitle text content and closed caption text content.15. The device according to claim 1, further comprising: a user inputdevice; and where the processor is further programmed to: detect a userinput via the user input device indicating a request to adjust anopacity of the 3D user interface content data relative to the 3D videocontent; and adjust the opacity of the 3D user interface content datarelative to the 3D video content.
 16. The device according to claim 15,where, in being programmed to adjust the opacity of the 3D userinterface content data relative to the 3D video content, the processoris programmed to one of adjust transparency and the disparity data ofthe 3D user interface content data relative to the displayed 3D videocontent.
 17. The device according to claim 1, further comprising adisplay receiving the output of the merged 3D video content from theoutput interface.
 18. A method of two dimensional (2D) content dataconversion to three dimensional (3D) content data, comprising:receiving, via a 2D to 3D content conversion module, frame sequential 3Dvideo content and 2D user interface content data; determining adisplacement represented by disparity data that defines a separation ofleft eye and right eye data for 3D rendering of the 2D user interfacecontent data; determining a size of the 3D rendering of the 2D userinterface content using pixel modification; generating 3D user interfacecontent data at a 3D display depth based upon the received 2D userinterface content data and the determined displacement and size, wheregenerating the 3D user interface content data at the 3D display depthbased upon the received 2D user interface content data and thedetermined displacement comprises: providing first and second copies ofthe 2D user interface content data; placing the first copy of the 2Duser interface content data in a first blank frame; merging the 2D userinterface content data in the first frame with frame sequentialleft-image frames of the 3D video content at a location within the 3Dvideo content; placing the second copy of the 2D user interface contentdata in a second blank frame; merging the 2D user interface content datain the second frame with frame sequential right-image frames of the 3Dvideo content at the determined size and displacement from the locationof the merged 2D user interface content data with the frame sequentialleft-image frames of the 3D video content based upon the disparity datato produce merged 3D video content; and outputting the merged 3D videocontent via an output interface.
 19. The method according to claim 18,further comprising receiving the disparity data and size with the 2Duser interface content data.
 20. The method according to claim 18,further comprising generating the disparity data.
 21. The methodaccording to claim 18, further comprising determining the 3D depth basedupon the disparity data.
 22. A non-transitory computer readable storagemedium storing instructions which, when executed on one or moreprogrammed processors, carry out a method comprising: receiving, via a2D to 3D content conversion module, frame sequential 3D video contentand 2D user interface content data; determining a displacementrepresented by disparity data that defines a separation of left eye andright eye data for 3D rendering of the 2D user interface content data;determining a size of the 3D rendering of the 2D user interface contentusing pixel modification; generating 3D user interface content data at a3D display depth based upon the received 2D user interface content dataand the determined displacement and size, where generating the 3D userinterface content data at the 3D display depth based upon the received2D user interface content data and the determined displacementcomprises: providing first and second copies of the 2D user interfacecontent data; placing the first copy of the 2D user interface contentdata in a first blank frame; merging the 2D user interface content datain the first frame with frame sequential left-image frames of the 3Dvideo content at a location within the 3D video content; placing thesecond copy of the 2D user interface content data in a second blankframe; merging the 2D user interface content data in the second framewith frame sequential right-image frames of the 3D video content at thedetermined size and displacement from the location of the merged 2D userinterface content data with the frame sequential left-image frames ofthe 3D video content based upon the disparity data to produce merged 3Dvideo content; and outputting the merged 3D video content via an outputinterface.